Weibliche Charakter in Computerspielen
Ein Essay über Geschlechterbilder in Computerspielen: Genderplay: Successes and Failures in Character Designs for Videogames:
»As a woman who plays video games, I`ve had to think about gender in videogames, because it`s so obvious that I`m playing in a boys` world.
The late Dr. Anita Borg taught that technology isn`t neutral; tools are shaped by the values and desires of the creators. Often the creators tend to be clueless to the values encoded in their tools, because to them, the tools are transparent – they reflect pure utilitarianism.«